Primitives

meshing…
LMB: select · MMB: orbit · shift+MMB: pan · G/R/S: transform · X/Y/Z: axis · B: parent · J: pivot mode · shift+D: dup · shift+S: separate · Ctrl+Z: undo
◎ PIVOT MODE — G moves the selected part's pivot · J exits
📊

Perf test

Live stats

building…

Log

empty — snapshot or bench to record
tris mesh ms fps asset (json) · (est. binary) the mesh is a cache — the asset is the math